Tuesday, February 16, 2010

Linda's Notes on Digital Nation video

Notes on “Virtual Nation” news documentary

(Hi ladies- since I was at home today as my son is sick, I decided to watch the documentary and take down some notes of what stood out for me… an idea that came up as I was watching. I began to wonder about the research that is currently being done- it seems very quantitative from the way it is described in the documentary…I wonder how a qualitative approach to these same ‘issues or problems or questions’ could be implemented? Perhaps this is a guiding question we give the students as they look at a piece of this?? Just a thought….hope these notes help! Linda)

Clip #2: NASA Research

-this research is all about multitasking

-demonstrates more of a quantitative style of research

Clip #3: Korean Study

-video game addiction

-again, stats are stated, quantitative research

-clip then highlights a 2 week treatment camp called ‘internet rescue’

-this is a more qualitative look…if this were studied, the long term effectiveness of the camp/intervention

-social issues addressed

Clip #4: reporter at home in Brooklyn

-son uses blogs

-immigrants to technical nation…those who have not grown up with technology vs. those who have (the natives)

-children in Bronx school- principal feels ‘technology is like oxygen’

-multitasking is welcomed at the Bronx school

“the world has sped up in many ways and school has not” quote from the principal

Clip #5: NEA study on reading and writing cited

-again stats are cited

-writing in paragraphs- then students get distracted…have little bursts and snippets in writing but no connection between thoughts…no big picture

Clip #6: North America “the verbs” vs. “the nouns” – learning may stay the same but the teaching differs

-there are gains and losses as we move into new realms (as in our past…moving from the visual language to written language, we lost memories)

-“issue of distraction” not a new issue – another social phenomenon emerging – need to be open minded with a sense of new exploration

Clip #7: testimonials – stories of people on how technology has impacted their lives

-Bubbi’s kitchen cooking show (83 yr old woman who reaches out to people through the internet and her cooking)

-world of war craft game- both examples of social phenomena that people use to reach over to the ‘other side’ – connecting with others through technology

-games give people a place to be someone else

-games are more powerful than books for fantasy

-meeting online and attending gaming conventions- shows the urge to connect with other people

-technology was not isolating them but giving them another way to connect

Clip #8: Second life creator

-people can become someone else in second life

-creator worked to rewrite the rules of interaction

-he believes that through virtual realities it solves the crisis of the technology crisis of being alone…does it eradicate this issue?

Clip #9: IBM clip- meetings are now virtual

-reporter went to the IBM building and found no one there- everyone works from home/hotel room/somewhere else and logs in

-growing market for research – to see how virtual realities impact us, how the virtual and the real world are becoming blurred

-impact even more profound when our avitars look just like us – research that is being funded by US government (military is also very interested)

-most stunning research is that being done with children “swimming with whales” research – children will believe virtual experiences (children that have virtually swam with whales believe they actually did this)

Clip #10: Military – treating vets for Post traumatic stress disorder through virtual

Realities

“technologies that re-write the rules of the game” – drone planes

-these planes are manned by pilots in the US while the planes are flown in Iraq

-what are the consequences of these air strikes? On the pilots? On the people in the country being fired upon?

Army experience Centre: for kids 13 and over

-soft sell to recruiting…kids can come in and play army games for free

-soldiers mingle and talk with the kids

-criticism- army is using the ‘adrenaline rush’ of the games to get kids to join up

-protests- army has blurred the lines between reality and the virtual world

“war is not a game”

-kids disagree- they seem to have the ability to distinguish between the virtual world and real world of war

Final Clip:

School highlighted- a school that uses gaming

“gaming as a lens for the entire curriculum”

-game world- children are as engaged in games as they have ever been in books, if not more so in games

-not all agree with this claim

-time will tell as the children grow up

-resistance to change is futile

2 comments:

  1. thanks Linda for this synopsis - it was helpful for me to review what I had seen. I think I like clip #8 and #9. Haven't connected to the questions yet but that will be next step.

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  2. Hi Linda and Dale,

    Thanks for your notes Linda. As Dale said it served as a synopsis. When I watched the video I was disturbed to hear that in the future we may not use books the way we do now.

    Was our purpose in using this video clip/or the news article to share a case study to discuss with the class?

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